Whoever designed the encounter table for the Lair of the Father is a sadistic asshole. Dark Sages are ungodly powerful, and have an insanely high attack speed, and Moonmaidens are just evil bitches. They're not even worth fighting, since they give you CRAP experience.
Someone please find this guy and throw a brick through his window. Then while he's focusing on fixing that one, break all the others.
(53games does not promote or condone the use of violence against any people who are not polygonal.)
Thursday, July 31, 2008
Tuesday, July 29, 2008
Lego FFIV DS Grinding Machine
After spending half an hour grinding for the four special monster summons for Rydia, I decided there had to be an easier way.
Sunday, July 27, 2008
Progress for July 27, 2008 - FF IV
One small step for a Paladin, one giant leap for a Dragoon.
Yep, I've made it to the moon. I finished almost all of the subquests in the game (at least the ones that are in the original) I just need to pick up my Excalibur from Kokkol, and find a pink tail to get my adamant armor. I am not looking forward to that grind, but there's no way around it.
If I remember correctly, the Siren item summons the rarest enemy encounter to occur. In this case, it will be the pink puffs in the lunar subterrane. I have 5 of them.. so I guess I'll summon them 5 times, hope to get it, and if I don't, reload the game.
(For those of you who don't know what the hell I'm talking about, Pink Puffs are an enemy that only appears 1 out of every 64 encounters, and only drops a Pink Tail one out of every 64 of those encounters, making the odds of getting the item 1 in 4,096 normal encounters. Suffice it to say, it's damn rare. However, the item you can trade it for is the most powerful armor in the game, so it can be worth it.)
Tomorrow, I tackle the moon and the giant. Possibly complete the game.
Yep, I've made it to the moon. I finished almost all of the subquests in the game (at least the ones that are in the original) I just need to pick up my Excalibur from Kokkol, and find a pink tail to get my adamant armor. I am not looking forward to that grind, but there's no way around it.
If I remember correctly, the Siren item summons the rarest enemy encounter to occur. In this case, it will be the pink puffs in the lunar subterrane. I have 5 of them.. so I guess I'll summon them 5 times, hope to get it, and if I don't, reload the game.
(For those of you who don't know what the hell I'm talking about, Pink Puffs are an enemy that only appears 1 out of every 64 encounters, and only drops a Pink Tail one out of every 64 of those encounters, making the odds of getting the item 1 in 4,096 normal encounters. Suffice it to say, it's damn rare. However, the item you can trade it for is the most powerful armor in the game, so it can be worth it.)
Tomorrow, I tackle the moon and the giant. Possibly complete the game.
Progress for July 25-26, 2008 - FF IV
No update yesterday. But who cares; nobody's reading this anyway.
I did the underground, the tower of Bab-il, Eblan, and the tower again, as well as the sylvan cave, and the Cave of the Eidolons (Land of summoned Monsters in the original. I got my rat tail and Asura, So now I just need to get Leviathan before I tackle the sealed cave.
Oh yeah, I managed to get some rainbow pudding for Cheatingway. Now if only I could find him again to get my reward, or whatever you get for it.
Cecil: Lv 60
Kain: Lv 59
Edge: Lv 46
Rydia: Lv 52
Rosa: Lv 57
Total Gil: 141,628
Playtime: 31:02
I did the underground, the tower of Bab-il, Eblan, and the tower again, as well as the sylvan cave, and the Cave of the Eidolons (Land of summoned Monsters in the original. I got my rat tail and Asura, So now I just need to get Leviathan before I tackle the sealed cave.
Oh yeah, I managed to get some rainbow pudding for Cheatingway. Now if only I could find him again to get my reward, or whatever you get for it.
Cecil: Lv 60
Kain: Lv 59
Edge: Lv 46
Rydia: Lv 52
Rosa: Lv 57
Total Gil: 141,628
Playtime: 31:02
Friday, July 25, 2008
Progress for July 24, 2008 - FF IV
I spent a good hour leveling up in the Eblan region before going to the Tower of Zot. my level 36+ characters made short work of any monsters I ran into there. But when I got Kain and Rosa, they were only at level 30 :( so now I'm back in the Eblan region leveling them up to at least level 40 before I head underground.
I'm not leveling Cid, though; He's staying dead in the back row. I'm going to lose him for good as soon as I go down the hole, so I don't have any reason to keep leveling him up.
Stats:
Cecil: Lv 42
Kain: Lv 36
Yang: Lv 40
Rosa: Lv 32
Cid: Lv 37
Total Gil: 36905
Playtime: 16:29
I'm not leveling Cid, though; He's staying dead in the back row. I'm going to lose him for good as soon as I go down the hole, so I don't have any reason to keep leveling him up.
Stats:
Cecil: Lv 42
Kain: Lv 36
Yang: Lv 40
Rosa: Lv 32
Cid: Lv 37
Total Gil: 36905
Playtime: 16:29
Thursday, July 24, 2008
Progress for July 23, 2008 - FF IV
I'm about ready to head into the Tower of Zot. Eblan is just as hard as I remember it, if not more so. I almost died in every single battle with the treasure monsters. What sadistic bastard programmed those things? Crimeny.
Wednesday, July 23, 2008
Progress for July 22, 2008 - FF IV
This game freaking rocks!
I loved the original, but now with full 3D characters and pre-rendered cutscenes, as well as the top notch voice acting, it just pushes it over the line from sweet to fucking awesome!
One major difference in the gameplay from the original is the higher amount of level grinding you need early on in the game. In the original for the SNES, you could blow through the beginning all the way to antlion's nest without having to stop. In the DS version, I had to grind for like 8 levels outside of Kaipo to ensure Rydia wasn't getting her ass handed to her at the start of every battle.
As for the scene in Damcyan, Tellah still calls Edward a "spoony bard.
Right now, I'm at the base of Mt. Ordeals, and I'm planning to continue through the night until I pass out. Then I'll get some sleep, wake up, and play some more. Yay!
I loved the original, but now with full 3D characters and pre-rendered cutscenes, as well as the top notch voice acting, it just pushes it over the line from sweet to fucking awesome!
One major difference in the gameplay from the original is the higher amount of level grinding you need early on in the game. In the original for the SNES, you could blow through the beginning all the way to antlion's nest without having to stop. In the DS version, I had to grind for like 8 levels outside of Kaipo to ensure Rydia wasn't getting her ass handed to her at the start of every battle.
As for the scene in Damcyan, Tellah still calls Edward a "spoony bard.
Right now, I'm at the base of Mt. Ordeals, and I'm planning to continue through the night until I pass out. Then I'll get some sleep, wake up, and play some more. Yay!
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