Showing posts with label Completed. Show all posts
Showing posts with label Completed. Show all posts
Thursday, June 23, 2011
Friday, January 28, 2011
Progress for January 28, 2011 - Super Mario Sunshine - COMPLETED
Woo.. beat it today. Bowser was really easy, but some of the stars in this game were just fucking evil.
Friday, January 21, 2011
Progress for January 21, 2011 - Legend of Zelda: Twilight Princess - COMPLETED
Why did Ganondorf have to be in this game? He has no bearing on anything. He's just shamelessly horned in for continuity purposes. Why does Nintendo have to continually retell the same story rather than giving us something new?
This game was absolutely spectacular, but I have to take off a half a star simply because of Ganondorf.
4.5/5
Full review... at some point. If anyone cares.
This game was absolutely spectacular, but I have to take off a half a star simply because of Ganondorf.
4.5/5
Full review... at some point. If anyone cares.
Sunday, October 3, 2010
Progress for October 2, 2010 - Eternal Darkness - COMPLETED
Wheee! Well, technically. This game was fun as hell. But I still need to play through it 2 more times to get the true ending. I guess that'll be something to add to the 100% list.
Friday, July 23, 2010
Progress for July 19, 2010 - God of War - COMPLETED!
Kinda snuck up on you this time, but who gives a fuck nobody reads this blog anyway.
expect a review whenever I get around to it. it's not like I have a deadline or anything.
expect a review whenever I get around to it. it's not like I have a deadline or anything.
Tuesday, April 27, 2010
Progress for April 27, 2010 - BioShock (Take 2) - COMPLETED!
Beat it tonight. If I'd have known I was this close to the end, I would have beaten it a long time ago. How come I always seem to beat these games near or after midnight? Never in the morning or afternoon?
Anywho. I got the good ending, but I didn't get the achievement for it because I accidentally harvested one of the last 2 little sisters. I'm not looking forward to playing through those last two levels all over again, but I'll probably do it later, since it's worth an easy 100 points.
This is going to be a tough game to review. May take a few days to get my bearings straight.
Anywho. I got the good ending, but I didn't get the achievement for it because I accidentally harvested one of the last 2 little sisters. I'm not looking forward to playing through those last two levels all over again, but I'll probably do it later, since it's worth an easy 100 points.
This is going to be a tough game to review. May take a few days to get my bearings straight.
Tuesday, March 9, 2010
Friday, January 8, 2010
Progress for January 8, 2010 - Okami - COMPLETED!
Woo! This game was... very... confusing. Characters and plot lines drop in and out with little to no setup, and function primarily to lengthen an already obsessively long game.
Anywho. Yami is dead. Nippon is saved. Full review later this week.
Final play stats:
Play Time 45 hr 36 min 5 sec
Days Passed 70
Saves....... 86
Deaths..... 0 (Pink tree)
Enemies Defeated 459 (green tree)
Money Gained 3,422,795 (green tree)
Demon Fangs 296 (green tree)
praise earned 4,269 (green tree)
Presents from Issun:
Karmic Transformer 1
Karmic Transformer 2
Karmic Returner
Stray Bead
Karmic Transformer 3
Anywho. Yami is dead. Nippon is saved. Full review later this week.
Final play stats:
Play Time 45 hr 36 min 5 sec
Days Passed 70
Saves....... 86
Deaths..... 0 (Pink tree)
Enemies Defeated 459 (green tree)
Money Gained 3,422,795 (green tree)
Demon Fangs 296 (green tree)
praise earned 4,269 (green tree)
Presents from Issun:
Karmic Transformer 1
Karmic Transformer 2
Karmic Returner
Stray Bead
Karmic Transformer 3
Tuesday, December 1, 2009
Progress for November 29-30, 2009 - Half-Life 2 - COMPLETED
"You've accomplished a great deal in a very short amount of time."
I'd say that's about accurate. I just beat it in two marathon sessions over the course of 2 days.
This game was... Wow. It was incredible for all the right reasons. Every level I came across felt distinctly different from all the previous ones. At times it's a survival horror, at times it's a run-and-gun, at times it's a squad-shooter, and at times it's a puzzle game, all within the span of 13 chapters.
But, I'm getting ahead of myself. Review tomorrow or sometime soon after.
I'd say that's about accurate. I just beat it in two marathon sessions over the course of 2 days.
This game was... Wow. It was incredible for all the right reasons. Every level I came across felt distinctly different from all the previous ones. At times it's a survival horror, at times it's a run-and-gun, at times it's a squad-shooter, and at times it's a puzzle game, all within the span of 13 chapters.
But, I'm getting ahead of myself. Review tomorrow or sometime soon after.
Monday, August 17, 2009
Progress for August 16, 2009 - Gun - COMPLETED
And another one bites the dust. This game was fun as hell. I spent all of today playing through the rest of the story mode and almost all of the side-missions. All I have left to do are the hunting missions, which are made ultra-fun with my exploding freaking arrows.
Seriously. I must have spent like half an hour tonight just launching them willy-nilly into herds of buffalo and cattle, and watching them go *POP*
Of course, review tomorrow. Good night, America!
Seriously. I must have spent like half an hour tonight just launching them willy-nilly into herds of buffalo and cattle, and watching them go *POP*
Of course, review tomorrow. Good night, America!
Wednesday, August 12, 2009
Progress for August 12, 2009 - Kill.Switch
I just beat this game in a single day. It's that short. My final time was 7:19:11
Review tomorrow.
Review tomorrow.
Monday, April 20, 2009
Progress for April 20, 2009 - Chrono Trigger - COMPLETED
Done. The ending did a lot to wrap up a lot of loose ends, especially when accompanied by the anime cutscenes from the PS1 version, Then when you think you're done, you find out you only got 1 of the 12-some endings in the game. I think only a total completionist or someone who really REALLY likes the game will go to such insane lengths to 100% a game like this.
Personally, I'm just going to watch the endings on Youtube and consider it done.
Expect a review tomorrow. I have many choice words to say about this game.
Personally, I'm just going to watch the endings on Youtube and consider it done.
Expect a review tomorrow. I have many choice words to say about this game.

Monday, March 30, 2009
Progress for March 30, 2008 - Super Mario Galaxy - COMPLETED
Mario and Luigi now both have all 121 stars. Now I never have to touch this game again.
But odds are I probably will. A few years down the line.
Wednesday, February 4, 2009
Progress for February 4, 2009 - 24: The Game - COMPLETED!
The following takes- oh who the hell cares anymore.
I beat it this afternoon. That's all there is to say about it. The last 2 hours was some of the least enjoyable I've experienced in a while.
That is all. Review tomorrow.
I beat it this afternoon. That's all there is to say about it. The last 2 hours was some of the least enjoyable I've experienced in a while.
That is all. Review tomorrow.
Tuesday, December 16, 2008
Progress for December 16, 2008 - Paper Mario - COMPLETED!
And once again, Bowser goes down! The fight was satisfyingly challenging, but not overly difficult. The only thing that got tedious was that every time he charged up his star power, I just used Star Beam and removed it. This happens every 4 turns, and Bowser can't be hurt while he's using the Star Power, so the only possible way to continue the battle is to use Star Beam. And since Star Beam costs absolutely nothing to cast, and its only purpose is to eliminate Bowser's Star Power, there's no reason to wait or use it any time other than immedately after he powers up, making it both repetitive and ultimately pointless.

I was impressed with how expansive Bowser's castle was. It doesn't disappoint as a final dungeon; It's about 3 times as long as any other dungeon in the game and the enemies are certainly not pushovers. Dry Bones are the most annoying enemies in the game.
Final Stats
Play Time- Just about 31 hours (There's no way to see the final time, so I just estimated up from the last save file)
Level: 25
HP: 50
FP: 40
BP: 30
Coins Collected: 3878
Badges Collected:54/80
69/160
Tayce T.'s recipes: 1/50 (I didn't even bother at all with this subquest.)
Quizmo's Quizzes: 5/6
Battles: 511
I don't think I'll be going for 100%. It seems pointless, unless someone can give me a good reason to.

I was impressed with how expansive Bowser's castle was. It doesn't disappoint as a final dungeon; It's about 3 times as long as any other dungeon in the game and the enemies are certainly not pushovers. Dry Bones are the most annoying enemies in the game.
Final Stats
Play Time- Just about 31 hours (There's no way to see the final time, so I just estimated up from the last save file)
Level: 25
HP: 50
FP: 40
BP: 30
Coins Collected: 3878
Badges Collected:54/80
69/160
Tayce T.'s recipes: 1/50 (I didn't even bother at all with this subquest.)
Quizmo's Quizzes: 5/6
Battles: 511
I don't think I'll be going for 100%. It seems pointless, unless someone can give me a good reason to.
Saturday, November 29, 2008
Progress for November 29, 2008 - Puzzle Quest - COMPLETED!
This ending really caught me off guard. I had sensed that the game was reaching a climax when they spoke of Lord Bane, the God of Death, and I was hoping I was reaching an end point; I was starting to think the game was unbalanced since I'd already reached the level cap a considerable time before the end. If it didn't end here, I would have been really peeved.
Lord Bane does not disappoint as a final boss. He forced me to completely change my combat strategy. I decided to give up trying to use my spells and went purely for physical damage. I spent the last 20,000 gold on boosting my battle skill to level 66 and focused on matching skulls more than anything else. I only used Deathbringer when I could afford to miss a turn; Lord Bane's resistances were 20% in all areas. But I killed him in only the second attempt, which I owe mostly to my absurdly high battle skill.
Anywho. Expect a retrospective soon. Ta ta!
Lord Bane does not disappoint as a final boss. He forced me to completely change my combat strategy. I decided to give up trying to use my spells and went purely for physical damage. I spent the last 20,000 gold on boosting my battle skill to level 66 and focused on matching skulls more than anything else. I only used Deathbringer when I could afford to miss a turn; Lord Bane's resistances were 20% in all areas. But I killed him in only the second attempt, which I owe mostly to my absurdly high battle skill.
Anywho. Expect a retrospective soon. Ta ta!
Thursday, August 28, 2008
Progress for August 28, 2008 - Metroid Prime Hunters - COMPLETED!
Well, this was unexpected. I beat it! Even after my last post, I got bored while watching TV and decided to pick up my DS and make some more progress. I didn't expect to go all the way to the end, or even to defeat Gorea on only my second attempt.
I had a prediction what kind of battle I'd be up against after reading the scanned information from the Alimbic Phantoms or whatever they're called. A large creature that changes color and powers depending on its vulnerability. Gee, how original! I've never seen that in a game before! (other than Mega Man, Metroid Prime, Kirby 64, Final Fantasy IV DS, Super Mario RPG...)
As with last time, I'll be posting my retrospective tomorrow. G'night everybody!
I had a prediction what kind of battle I'd be up against after reading the scanned information from the Alimbic Phantoms or whatever they're called. A large creature that changes color and powers depending on its vulnerability. Gee, how original! I've never seen that in a game before! (other than Mega Man, Metroid Prime, Kirby 64, Final Fantasy IV DS, Super Mario RPG...)
As with last time, I'll be posting my retrospective tomorrow. G'night everybody!
Monday, August 18, 2008
Progress for August 18, 2008 - FF IV - COMPLETED!
You know, Zeromus is not that hard when your weakest party member is level 92.
Allow me to set the scene for you:
The first time I faced Zeromus, I was on a plane for a 4 hour flight between Atlanta and Los Angeles. I didn't beat him then. I spent the next few days recuperating and relaxing (hence the gap between the last posts) before I finally decided to finish up the game. I spent a good 2 hours just leveling up in the crystal pre-core area before Zemus's lair. Once Cecil hit level 99, I headed out of the cave and finished up some sidequests. Once I had the Safe Travel augment, I knew it was time to finish up.
I started off by berzerking Edge, having Rydia start casting with her Stardust Rod, and having Kain jump before I had Cecil use the crystal. This gave me a good 25,000 damage right off the bat. I continued to jump with Kain, attack with Cecil, and Edge, and cast Stardust with Rydia. when I didn't need her to heal, I had Rosa cast Holy. I was consistenly dealing 9999 damage with everyone, but Zeromus wasn't going to go down that easily. He took out Cecil with a combination of Whirl and Flare, and everyone else went down after a combo of Big Bang and Meteor. Only Kain was left alive, BARELY.

I was sure it was over; I knew I'd have to try again. I had Kain jump again and waited as the battle ran its course. With nobody for Zeromus to attack, we both just sat there and waited for Kain to come down...
CRASH!
9999
*pause*
*flash*
*crackle*
*rumbling as Zeromus dissolves below the battlefield*
Take that, forces of darkness!
I'll post a full review of FF4 tomorrow, including a short retrospective of my experiences with it.
Allow me to set the scene for you:
The first time I faced Zeromus, I was on a plane for a 4 hour flight between Atlanta and Los Angeles. I didn't beat him then. I spent the next few days recuperating and relaxing (hence the gap between the last posts) before I finally decided to finish up the game. I spent a good 2 hours just leveling up in the crystal pre-core area before Zemus's lair. Once Cecil hit level 99, I headed out of the cave and finished up some sidequests. Once I had the Safe Travel augment, I knew it was time to finish up.
I started off by berzerking Edge, having Rydia start casting with her Stardust Rod, and having Kain jump before I had Cecil use the crystal. This gave me a good 25,000 damage right off the bat. I continued to jump with Kain, attack with Cecil, and Edge, and cast Stardust with Rydia. when I didn't need her to heal, I had Rosa cast Holy. I was consistenly dealing 9999 damage with everyone, but Zeromus wasn't going to go down that easily. He took out Cecil with a combination of Whirl and Flare, and everyone else went down after a combo of Big Bang and Meteor. Only Kain was left alive, BARELY.

I was sure it was over; I knew I'd have to try again. I had Kain jump again and waited as the battle ran its course. With nobody for Zeromus to attack, we both just sat there and waited for Kain to come down...
CRASH!
9999
*pause*
*flash*
*crackle*
*rumbling as Zeromus dissolves below the battlefield*
Take that, forces of darkness!
I'll post a full review of FF4 tomorrow, including a short retrospective of my experiences with it.
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